When No Man's Sky was first announced I, like everyone else, was extremely hyped to get my hands on the game. The thought of a game pitched as having endless possibilities, was every gamer's dream. Playing a game that would never require a sequel is an amazing thought. While No Man's Sky has amazing visuals and an endless universe, it falls short in bringing the one essential element that every game needs to have; some kind of success. It needs to be fun. Sadly, No Man's Sky is far from that.
When I started No Man's Sky I was in awe of its visually stunning opening. You rush past the thousands of galaxies and planets that No Man's Sky has to offer. Then the overwhelming reality sets in, "I can explode all of them", it's an amazing feeling. Knowing that I can travel to hundreds of planets and discover the unknown. You crash land on a random planet and your spacecraft is heavily damaged. Immediately I noticed how little guidance No Man's Sky provides you with.
I eventually figured out how to gather elements to repair my spacecraft and lift off into space for the first time. The moment when you leave the planet's orbit is one of the best gaming moments I have ever experienced. Once I entered space I looked at the planet I just left and the asteroids that littered space, the feeling of excitement filled me.
As I continued to play No Man's Sky I found myself feeling something I have never felt while playing a game. I felt lonely. Even the worst games I have ever played did not give me this feeling. But here I was 20 hours in, playing the most hyped game of the year and I was lonely. Maybe this is what No Man's Sky was trying to create. A universe where you are alone. No distractions so you can take in the amazingly crafted planets and their wildlife.
Now there are NPCs in this game, but they are far and few between and when you do interact with them it's the same with each one. You help them with something, they help you. That's it. No witty one liner to make me remember one NPC from another, just the same boring outcome for each alien encounter. I hope this changes. I hope I'm wrong and No Man's Sky shows me something to change my mind. I want to love this game. It is the most stunning looking game I have ever seen, its soundtrack set the mood just right, and the story (once you find it) is probably the most intriguing element about the game. That alone makes me want to continue playing No Man's Sky, even with its glaring flaws. With that said, for now No Man's Sky gets a score of...